Table of Organization & Equipment (TOE)
HELP
Here's the problem. The regiment tops out at 630 personnel, of which only 300 are Combat Arms. Here's the breakout:
- 54 personnel in the Regimental Headquarters Section
- 276 personnel in the Regimental Support Company
- 300 personnel in the 4 Gear Companies
It's top heavy and we need to streamline it. I also have 5013 items of equipment total within the regiment. Take a peek and tell me what to change!!!In an effort to meet my personal requirements for my ongoing game, I've discovered that several elements are lacking in the Heavy Gear published materials to date. Most notably, the lack of a true table of organization and equipment (TOE) has caused endless problems relating to support and supply. The TOE is a document that prescribes the required structure, manpower, and equipment for several levels of organizational options for a particular type of unit and in discrete evolutionary increments of capability.
In order to develop a TOE capable of meeting the requirements of the Heavy Gear Universe, I have had to make several assumptions:
With the advent of compartmentalized component systems, maintenance requirements for Gears are low.
Organic logistical requirements for a gear regiment meet current US standards. Internal logistical capabilities are sufficient to maintain an operational unit for 72 hours of moderate combat activity.
A doctrinally sound Base TOE (BTOE) is designed around an entire gear regiment consisting of General Purpose (GP) squads.
The Basis-of-Issue Plan (BOIP) and the Incremental Change Package (ICP) are developed on a Regiment-to-Regiment basis to develop unique entities.
The authorized force structure is driven by directives and constraints in the Northern Guard National Military Strategy (NGNMS) and the Defense Planning Guidance (DPG) for combat units and the Total Army Analysis (TAA) process for combat support and combat service support units. These organizations act as control. This document does not develop the actions of these agencies.
During the standardization of acronyms, a standardized Military Occupation code was created. I followed the logic that during the redesignation of vehicle identification during the War of the Alliance, a Terra Novan standard was created for military occupational codes. I used the U.S. Department of Defense located at www.odb.asmr.com to develop the codes I've used.
Well, now on to the TOE. Section 1, below, is a single page overview of the regiment. Section II is compete, with modifications made to represent an ECM/ECCM section vice a mortar platoon. Section III covering equipment is now posted, but needs to be reviewed by YOU to tell me what needs to be changed.
Eventually, I intend to provide a release version as an Win9x/NT/2K executable to develop gear regiments, down to the squadron level, and produce a formatted output as the documents below. I also want to work out a TV calculator within the system to total squadron, section, company, and regiment. This is a little more intrusive and I have to insure I do not cross any licensing and legal battles.
BASE TABLE OF ORGANIZATION AND EQUIPMENT
Section I Organization Sec1.Overview.pdf Section II Personnel Sec2.Personnel.pdf Section III Equipment Sec3.Equipment.pdf Appendix A Consolidated Roll Up Tables AppA.Tables.pdf (MAY 2001) Appendix B TOE System Definitions AppB.Definitions.pdf (MAY 2001)
TERRA NOVAN UNIFIED MILITARY OCCUPATION CODES - 1914
Section 0 Infantry, Gun Crews, and Landship Specialists tnumoc.sec0.pdf Section 1 Electronic Equipment Repairers tnumoc.sec1.pdf Section 2 Communications and Intelligence Specialists tnumoc.sec2.pdf Section 3 Health Care Specialists tnumoc.sec3.pdf Section 4 Other Technical and Allied Specialists tnumoc.sec4.pdf Section 5 Functional Support and Administration tnumoc.sec5.pdf Section 6 Electrical/Mechanical Equipment Repairers tnumoc.sec6.pdf Section 7 Craftsworkers tnumoc.sec7.pdf Section 8 Service and Supply Handlers tnumoc.sec8.pdf Section 9 Non-Occupational tnumoc.sec9.pdf