Personal Information

NAME:   Maximilyan Pasquali
PROFESSION:   Gear Pilot
RANK: RGR
NATIONALITY:   WFP
UNIT:   Bravo 1, 51 CA RGT (PROV)

Attributes
AGI 2 INF 0 STR 0
APP 0 KNO 0 HEA 1
BUI 0 PER 1 STA 30
CRE 1 PSY 0 UD 3
FIT 1 WIL 1 AD 6
Pyysical Status
Injury Score Armor Penalty #
Flesh 15 -1
Deep 30 -2
Death 60 Dead
Skills
Skill Cplx Lvl Attr
Melee S 3 AGI
HG Pilot C 2 AGI
Gunnery (HG) C 2 PER
Dodge S 1 AGI
Small Arms S 2 AGI
Notice S 2 PER
Combat Sense S 1 PER
Tiner C 3 CRE
Mechanics S 3 KNO
Tactics S 1 CRE
Leadership S 1 INF
Ele. Warfare C 1 CRE
Equipment
11mm Pistol
ACC 0
DAM 20
RANGE 5/10/20/40
ROF 0
RADIUS N/A
MASS 1.3 kg
Truncheon
ACC 0
DAM AD + 5
RANGE Close
ROF -
Radius N/A
Mass N/A

Personal Information
NAME: Stark Kerry
PROFESSION:   HG Pilot
RANK: CPL
NATIONALITY:   WFP
 
UNIT:  Bravo 1, 51 CA RGT (PROV)
Attributes
AGI 0 INF 2 STR 0
APP 1 KNO 0 HEA 0
BUI 0 PER 1 STA 25
CRE 1 PSY 1 UD 3
FIT 0 WIL 0 AD 3
Pyysical Status
Injury Score Armor Penalty #
Flesh 12 -1
Deep 25 -2
Death 50 Dead
Skills
Skill Cplx Lvl Attr
HG Pilot C 1 AGI
Gunnery (HG) C 2 PER
Ele. Warfare C 1 PER
Intimidate S 2 BLD
Gambling S 1 PER
Etiquette S 1 INF
Literature S 1 CRE
Athletics S 1 FIT
Forgery C 2 CRE
Law C 1 KNO
Swimming S 1 FIT
Leadership S 2 INF
Wisual Art S 1 CRE
Small Arms S 2 AGI
Equipment
6mm Pistol
ACC 0
DAM 2100
RANGE 4/8/16/32
ROF 0
RADIUS N/A
MASS 0.5 kg

Example of Play

Max had a tough day.  His new squad was still quite a bit rough around the edges.  Combined with the absolutely weird combined arms concept, his day resulted in one big headache.  The NCO Club is all that he needed.  A good beer and the absence of his squad would be just the thing to relax.

"Hey, Max, where ya headed?" shouted Kerry.

Oh, great, just what I need.  Can't Kerry get it through his thick skull, he's an ass! "Got some personal business to take care of, and you?" Why, oh why, do I even ask?

"Actually, Max, I came out here to see you."

"Oh, still pissed about me taking you down in training, are we?"

Kerry braces himself, ready to throw down with the larger man.  "I'm ready to go right here.  I don't take getting insulted well."

Our opponents roll a Combat Sense opposed skill test.  The Margin of Success (MoS) in this roll is irrelevant.  The highest result will act first, then order is determined in descending order.  Tie results occur simultaneously.

Max makes a Combat Sense check, rolling a 5: +1 PER +0 GM Modifier = 6

Stark makes an unskilled Combat Sense check, rolling a 3, 5: +1 PER +0 GM Modifier = 4

Max steps back, "Go for it, Stark."  Max has opted to hold his attack.  He can act at any time before the end of the round.  The attack cannot be carried over to the next round.

Stark whips out his 6mm pistol, "I'm not playing your games.  This is for keeps."  

Max, using his held action, declares he will do an all-out dodge.  

Stark determines his attack modifiers:
- Attacker Stationary: +0
- Intoxication: +0 (None)
- Lighting: +0 (Normal)
- Aiming: +0
- Weapon ACC: 0
- Draw and Fire (2 actions in 1 rd): -2
- Range: +1 (Point Blank)
Total GM Modifier: -1
Stark makes his Small Arms check, rolling 4, 6: +0 AGI -1 GM Modifier = 5

Max determines his defense modifiers:
- Defender not moving: -1
- Dodging: +2
- Cover: +0 (none)
- Intoxication: +0 (hasn't made it to the bar)
Total GM Modifier: +1
Max makes his Dodge check, rolling 3: +2 AGI +1 GM Modifier = 6

Stark's shot goes wide as Max dodges about.

The next round begins, each opponent makes their initiative again.

Max makes a Combat Sense check, rolling a 3: +1 PER +0 GM Modifier = 4

Stark makes an unskilled Combat Sense check, rolling a 2, 2: +1 PER +0 GM Modifier = 3

"My turn..."  Max steps forward and swings his truncheon at Stark.
Max determines his modifiers:
- Attacker Stationary: +0
- Intoxication: +0 (None)
- Lighting: +0 (Normal)
- Aiming: +0
- Weapon ACC: 0
Total GM Modifier: +0
Max makes his Melee check, rolling 3, 6, 6: +2 AGI +0 GM Modifier = 9

Stark determines his modifiers:
- Defender not moving: -1
- Dodging: +0
- Cover: +0 (none)
- Intoxication: +0
Total GM Modifier: -1
Stark makes an unskilled Dodge check, rolling 4, 5: +0 AGI -1 GM Modifier = 3

Max determines his Measure of Success (9 - 3 = 6) to determine his damage: 6 (AD) + 5 (Weapon) = 11 x 6 (MoS) = 66 points.

Stark takes 66 points of subdual damage and is knocked cold.

"Well, that was fun Stark.  Maybe we'll do it again, when you get back from the hospital."  Max continues his journey to the club...